AI Insights · Timothy · July 2022
Top 5 3D Realistic Games in the UK for Q2 2022
Discover the performance of the top 5 3D realistic games in the UK during Q2 2022, including weekly downloads, revenue, and active user trends.
In the second quarter of 2022, the top 5 3D realistic games in the United Kingdom demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a breakdown of their trends based on data from Sensor Tower.
State of Survival: Zombie War
The game saw fluctuations in its weekly revenue, peaking at around $454K in late April and experiencing a low of approximately $350K towards the end of June. Weekly downloads showed a high of 21.2K in mid-April but dipped to around 8.8K by mid-June. Active users started at 118K in late March, peaking at 135K in mid-April, and then saw a decrease to 112K by the end of June.
PUBG MOBILE
This popular game had a significant variation in weekly revenue, starting at $370K in late March, dropping to $150K in early May, and recovering slightly to around $168K by the end of June. Weekly downloads were relatively stable, with a minor peak at 17.3K in mid-May and a low of 12.6K in mid-June. Active users showed a gradual decline from 290K in late March to 231K by the end of June.
Call of Duty®: Mobile
The weekly revenue for this game experienced a downward trend, starting at $231K in late March and reaching a low of $89.6K in mid-June, before recovering to approximately $181K by the end of June. Weekly downloads peaked at 23.5K in early April and saw a decrease to around 13K by mid-June. Active users also declined, from 369K in late March to 309K by the end of June.
EA SPORTS FC™ Mobile Soccer
This game showed a steady weekly revenue trend with minor fluctuations, peaking at $141K in early May and dipping to $79.5K in early June. Weekly downloads remained relatively stable, with a slight peak at 29.4K in late May and a low of 20.6K in early June. Active users started at 528K in late March, reaching a peak of 509K in early May, and then declined to 468K by the end of June.
Age of Origins: Tower Defense
The game saw a gradual increase in weekly revenue, starting at $82.7K in late March and peaking at $109K in mid-May, before slightly dipping to around $98K by the end of June. Weekly downloads showed a high of 6.03K in late June, while active users remained relatively stable, fluctuating around 35K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.